Dungeon Crisis: A LitRPG Dungeon Core Adventure cover art

Dungeon Crisis: A LitRPG Dungeon Core Adventure

Glendaria Awakens Trilogy, Book 2

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Dungeon Crisis: A LitRPG Dungeon Core Adventure

By: Jonathan Brooks
Narrated by: Sarah L. Colton
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About this listen

When Krista and Devin first started playing Glendaria Awakens, they had no idea that they would end up in charge of operating a dungeon. Now, after leveling up, they have a crisis on their hands.

A new item, a Dungeon Core, is now the target of every guild in the game. If the Core is stolen and kept away for a length of time, they will cease to exist. Devin must find enough powerful monsters to put into the dungeon while Krista has to build the perfect floor to keep them away from their only hope of surviving.

All of this and they have to try to co-exist with their new guardian.

Contains LitRPG elements such as stats, stat tables, and leveling.

©2018 Jonathan Brooks (P)2020 Jonathan Brooks
Cyberpunk Fantasy Fiction Science Fiction

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Most relevant  
This latest instalment in the series does a lot of things right, continuing the progression of the main characters and the challenges they have to face in an entertaining manner with some of the escalation in the overarching threat being particularly interesting and even some interesting little twists with potential adversaries, but the new dungeon guardian character just felt, at best, clumsy and out of place that it did detract from the positive elements of the book quite a bit.

The narration of this book was again as strong as the previous one, the author delivering a suitable range of voices for the characters that helped to bring them to life even more.

Overall, with one exception, this was a strong instalment to the series that makes me more eager to read the next book too.

[Note - I was given this free review copy audiobook at my request and have voluntarily left this review.]

Mostly enjoyable instalment in this series

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Listener received this title free

nice development of the relationships and world. you are routing for the dungeon and players and the story builds well.

The plot thickens

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